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Aspire
Elementary School
Aspire Math - Grade 3 Practice
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Discover the most effective and comprehensive online solution for curriculum mastery, high-stakes testing, and assessment in . Our Aspire Math - Grade 3 curriculum and test review is aligned to the most current standards.
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Questions
1,816
Vocabulary Terms
121
Performance Tasks
115
Instructional Videos
54
Test Standards
Operations and Algebraic Thinking
(OAT.1) Multiply to 100
(OAT.2) Creates expression
(OAT.3) Repeated addition
(OAT.4) Word Problems
(OAT.5) Fair Sharing
(OAT.6) Translate
(OAT.8) Contextual problem
(OAT.9) Multiplies and divides
(OAT.11) Match an expression
(OAT.12) Represents situation
(OAT.13) Properties of operations
(OAT.14) Division problems
Number and Operations in Base Ten
(NOBT.1) Round
(NOBT.2) Nearest 100
(NOBT.3) Number line
(NOBT.4) Multiples of 10
(NOBT.5) Place value multiplication
(NOBT.6) Adds or subtracts
Number and Operations in Fractions
(NOF.2) Fractions
(NOF.3) Ratios
(NOF.4) Plots fractions
(NOF.5) Fraction quantities
(NOF.6) Writes fractions
(NOF.7) Plots a/b
(NOF.9) Multi-step problems
(NOF.10) Comparing fractions
(NOF.11) Conceptualize fractions
Measurement and Data
(MD.1) Base ten numbers
(MD.2) Standard Units
(MD.3) Units of Measurement
(MD.4) Area
(MD.5) Measures and graphs
(MD.6) Metric linear measurements
(MD.7) Area in square units
(MD.8) Time
(MD.9) Uses tools to measure
(MD.10) Calculations of time
(MD.11) Represents Measurement
Geometry
(G.1) Identifies quadrilaterals
(G.2) Drawing quadrilaterals
(G.3) Rectangle fractions
(G.5) Represents fractions
(G.6) 2D and 3D shapes
(G.7) Symbolic representation
(G.8) Decomposes shapes
(G.9) Symmetric shape
Foundation
(F.1) Real-world situations
(F.3) Adds and subtracts within 100
(F.4) Numerals in place value
(F.5) Solves problems in measurement and geometry
(F.6) Place value in hundreds
(F.8) Measures lengths
(F.9) Relates length
(F.10) Names parts of quadrilateral
(F.11) Base-ten number concepts
(F.12) Place value through hundreds
(F.13) Skip-counts starting at any number
(F.14) Solves problems between between geometric figures
(F.15) Place value in real world
(F.16) Patterns in skip counting
Asterisked (*) tests are included for free!